# Smooth Camera

{% hint style="warning" %}

#### Exemplo de uso

{% endhint %}

{% code overflow="wrap" fullWidth="false" %}

```lua
addCommandHandler('teleportar', function( player )
     local assets = exports['[HS]Assets']
     assets:smoothCamera( player, { 
          position = { 111, 222, 333 }; -- Localização atual do jogador.
          finish = { 111, 222, 333 }; -- Destino para onde o jogador será teleportado.
          timer = 10 -- Tempo em segundos.
     })
end)
```

{% endcode %}


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